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Arenas-- Beginning with season 7, players will no longer have access to the newest season's weapons or shoulder armor and will not qualify for the Gladiator title/rewards with ratings from the 2v2 bracket alone. Ratings obtained through 3v3 and 5v5 game play will be required for these rewards, while the rest of the newest season's items will remain available to players in all brackets. As a reminder, if you have enough extra world of warcraft gold to sell, remember to visit at iwtsgold to trade you wow gold for cash.
1.Eye of the Storm-- The game now ends when one team reaches 1600 victory points, down from 2000. The time it requires to capture the center flag has been reduced to 8 seconds, down from 10 seconds.
2.Strand of the Ancients --The faction starting on attack/defense will now be randomized at the start of each match.
3.Dalaran Sewers-- The position and collision of the crates on the central platform has been modified. The whole Arena has increased in size by 25%. Mounts can now be used in this Arena.
4.Ruins of Lordaeron-- Two line-of-sight tombstones have been added to the slime pool on the southern side of the map. The collision around the central tomb has been smoothed out to prevent players from becoming stuck on the terrain as often. Alcoves have been removed from the starting chambers.
5.Battlegrounds-- Players with experience gains turned off who compete in Battlegrounds will face off only against other players with experience gains turned off. Players who don't wish to gain experience through PvP can visit Behsten in Stormwind or Slahtz in Orgrimmar - both located near the Battlemasters in either city - and turn off all experience accumulation for the cost of 10 wow gold. Players will now be awarded experience for completing objectives and actions that yield honor in Battlegrounds (honorable kills not included). Behsten and Slahtz can reinstate experience gains for players, for a 10 gold fee of course. Any experience that would've been accumulated if experience gains were enabled can't be recovered. Disabling experience gains will prevent a player from gaining experience through any means available in the game. When standing at a capture point that you control, you will gain a buff called Honorable Defender. This buff grants +50% honor gained from kills. This currently affects Arathi Basin, Eye of the Storm and Isle of Conquest. Battlemasters in major cities affiliated with specific Battlegrounds have been replaced with a Battlemaster for each faction that will allow players to queue for any Battleground. Battlemasters for specific Battlegrounds will still be seen around the cities during corresponding Battleground holiday weekends.
6.Warsong Gulch -- There's a now a 20-minute timer on this Battleground. After that time, the team with the most flag captures wins. If this would result in a tie, the team that captured the first flag wins. If neither side has captured a flag, then the game ends in a tie.
7.Arathi Basin --The time it requires to capture a base has been reduced to 8 seconds, down from 10 seconds. The game now ends when one team reaches 1600 victory points, down from 2000.
8.Wintergrasp-- Trying to enter Wintergrasp during an active battle for which you have not been chosen will teleport you out. Please note that, as you are now able to fly over Wintergrasp, you will only be teleported out if you try to land and join the battle. Level 80 players get higher priority in the queue than lower level players. In addition, a random selection of queued players will be taken from both the Battlemasters and the zone itself. The queue will accept up to 100 players from each faction, resulting in a maximum battle of 200 players at a time. Queuing will begin 15 minutes before each battle. If chosen, you will automatically be teleported to the zone. Any players in the zone who have not been chosen from the queue will be teleported out when the battle begins. The queue system remains active for the entire battle. As soon as a player leaves, a new one will be chosen from the queue. Wintergrasp factories can no longer be damaged or destroyed. To provide players with a more transparent notification of when Wintergrasp battles occur, as well as better control zone population and stability, several changes have been made. Players now have the option to queue for Wintergrasp from a Wintergrasp Battlemaster in any capital city or by simply entering the Wintergrasp zone.
Hope this info helps!
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